This is an old version: see the new version here
I've always wondered if it was possible to make a decent FPS in browser, and I decided to try my hand at it using WebGL. I underestimated the difficulty of this, which is why the game looks and feels very unfinished. However, it is playable (for low values of playable), and I will revist this game next month. I wanted a open-world run-and-gun FPS with gear-swapping, and achieved about 1/3 of that. I will probably start 'nightly' uploads of new versions as I work on it. I current have three models in the game which were made by a friend of mine, who is trying to get a website online right now.