Blog!
That's what people do these days, right?
Since I come across a lot of random things, many of which need explanation, I'm putting all of those things here.
Everything from project excuses post-mortems to advisories for the general public (did you know some browser/OS combinations have got a couple interesting quirks in WebGL?) are going to be (ulp) regularly posted.
For example, here's the latest post:
GCode Editor
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I needed to edit GCode 3D printer commands, so I wrote a full program for it. You can find source, documentation, and a download on BitBucket. Pull requests welcome! Why I needed this program, what it does, and how you can improve it all below the fold!
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